AI Insights · Timothy · April 2022
Top 5 Platformer Games Performance in Kenya: Q1 2022
Explore the performance of the top 5 platformer games in Kenya during Q1 2022, including trends in downloads, revenue, and active users.
In Q1 2022, the top 5 platformer games in Kenya showcased diverse performance trends across downloads, revenue, and active users. Here’s a detailed look at how each game fared during the quarter.
Sonic Dash: Fun Endless Runner by SEGA saw a steady decline in weekly downloads at the beginning of the quarter, starting from 3.7K in the first week of January and dropping to 1.7K by the end of the month. However, the game experienced a resurgence in downloads from February onwards, reaching 2.7K by the last week of March. Weekly active users followed a similar trend, starting at 23.4K and tapering to 19.1K by the end of January, before climbing back to 21.5K by the end of March. Revenue fluctuated throughout the quarter, peaking at $193 in the final week of December 2021, before stabilizing at lower values for the rest of the quarter.
Tag with Ryan from Wildworks, Inc. had modest performance metrics. Weekly downloads fluctuated around the 150-250 range, peaking at 253 in the first week of March. Active users showed a gradual increase, growing from 691 in late December to 710 by the end of March. Revenue was minimal, with a peak of $72 in mid-January, followed by a general decline to negligible figures by the end of the quarter.
Subway Surfers by Sybo Games ApS demonstrated strong performance. Weekly downloads saw an upward trajectory, starting at 9.2K in late December and peaking at 9.8K in the last week of March. Active users exhibited a similar trend, increasing from 91.5K in late December to 93.4K by the end of March. Revenue peaked at $49 in late January and generally maintained consistent figures throughout the quarter.
Miraculous Ladybug & Cat Noir from Crazy Labs had a gradual increase in downloads and active users. Weekly downloads started at 1K in late December, dropping to 234 in early February, and then rising again to 940 by the end of March. Active users followed a similar pattern, starting at 5.9K and decreasing to a low of 2.7K in mid-February, before climbing back up to 5.4K by the end of March. Revenue remained relatively low, with minor peaks at $26 in mid-January and mid-March.
Temple Run 2 by Imangi Studios, LLC showed strong growth. Weekly downloads increased from 5.1K in late December to an impressive 12.9K by the end of March. Active users also saw a significant rise, starting at 47.4K in late December and reaching 69.1K by the end of March. Revenue remained consistent, peaking at $26 in mid-January and maintaining steady figures throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.